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Rebels and Redcoats available for download
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Tim
Corp Commander


Joined: 17 Dec 2004
Posts: 768
Location: Brighton, UK

PostPosted: Wed Oct 11, 2006 11:37 am    Post subject: Rebels and Redcoats available for download Reply with quote

The Rebels and Redcoats mod is now available for download here RnRv1.01 and here Harpers Ferry




Here’s the readme for the game.

IMPORTANT README

This is the first beta version of Rebels and Redcoats mod for the brilliant TC2M made by the skunkworks team.

Install the mod over a clean patched copy of TC2M. The installer points to the default folder of TC2M. If you want to keep your original unsullied then copy it to a new folder and point the installer there (provided you have enough hard disk space).

A lot has been changed in the mod. Graphics, formations, weapons, sounds etc. etc. We want you to play it and report back to us. The mod will be updated and revised based on feedback we receive. Greyman has done a magnificent job data editing and adding whole new sounds – it really is almost a brand new game.

You can only play in Open Play at the moment. Custom scenarios will follow – if you happened to make one please let us know! There are three ‘order of battles’ to pick from – they all have AWI in the titles. Don’t use any of the other OBs – they will crash.

The game MUST be played using low res unit graphics and high res Flags at the moment. If you don’t, it will crash. High res graphics will be available soon once we have sorted a little bug.

The mod is not perfect but we feel it’s ready to let you lot give it a run out and report back. Some graphics like Flags need more work etc.

The SkunkWorks Team:

Bedbug - 3D Modeler and Graphic Artist
Brett Schulte - Orders of Battle / Battle Histories / SkunkWorks Forum Master
Chicora - Playtester
Chris G - Playtester / Graphic Artist
COL Elward - Playtester / Cinematographer
Dunhill_BKK - Graphic Artist
DavidD – Graphic artist
EarlofWarwick - Historical Researcher / Lead Designer for The Crimean War Mod
GREYMAN - Modder / Lead Designer for Rebels and Redcoats
Meagher – Playtester and OB maker
RebYank - Playtester / SkunkWorks Forum Moderator / Cinematographer
Shenrougu - Modder / Lead Designer for Jacobite Rebellion: Colluden
Stonewall Jackson – Lead Playtester for Rebels and Redcoats
TC237 - Graphic Artist
Tim - 3D Modeler and Animator
Ulster Confederate - Playtester
Yankee 1950 – Scenarios and OBs


Thanks also go to Wrangler for his help and advice.

Have fun

The skunkboys!


The mod comes with an uninstaller so you can quickly reverted to the original if its not your cup of tea (caution the uninstaller doesn't always work properly but you can easily reinstall the original TC2M from cd or download if it doesn't). The best way to install is copy the original game folder, rename the copied folder Take Command – Rebels and Redcoats and install it there.

Some of the known issues are:-

TC2M text appears on some splash screens.
British flags to be allocated to the correct regiments (at the moment some are correct, some guessed, plus we need some green, buff and white graphics).
The American flags are also ‘guessed’ using available sources. Information on American flags is a bit scarce.
Flag stutter to sort out.
High res graphics to be added.
Artillery to be overhauled – grapeshot added and different calibres included. British Artillery has wrong toolbar.
Wheel button to be sorted – it works but doesn’t highlight properly.
Mel Gibson to be shot at dawn.

We hope to add some more units such as Hessian Grenadiers. However we are also working on upgrading the sprites. Rather than using modified models exported from Rome Total War we are working on custom built stuff which looks so much nicer. At some stage we will replace the current set of sprites but it will be a massive job.

If you can help with any research, can make new order of battles, custom scenarios, graphics or spot anything that needs changing please post.

Enjoy!

























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Last edited by Tim on Wed Oct 18, 2006 8:45 am; edited 1 time in total
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Gunfreak
Army Commander


Joined: 23 Jul 2005
Posts: 1135
Location: Majorstua, Oslo, Norway

PostPosted: Wed Oct 11, 2006 12:33 pm    Post subject: Reply with quote

all the pics and downloead link is broken..
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GREYMAN
Brigade Commander


Joined: 03 Apr 2006
Posts: 175
Location: Northeast England

PostPosted: Wed Oct 11, 2006 12:40 pm    Post subject: update Reply with quote

NICE ONE TIM Very Happy

Download this mod people Very Happy
It is totally different to ACW
The skunkworks team have sweated and cried over this Mod
They all have worked very hard on it/To bring it to you Very Happy

SUPPORT them in their FUTURE WORK to bring you more diverse MODS
(A LOT is in the Pipeline)

WE NEED FEEDBACK FOLKS Very Happy
Help us to improve Wink

Did I mention* DOWNLOAD this mod * and enjoy it Very Happy

A great big thankyou to the diverse talents of the Skunkworks team
They work for your benefit Very Happy

Give Feedback Folks and we will all be happy Very Happy

Thanks
regards
Greyman Very Happy
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Gunfreak
Army Commander


Joined: 23 Jul 2005
Posts: 1135
Location: Majorstua, Oslo, Norway

PostPosted: Wed Oct 11, 2006 12:42 pm    Post subject: Reply with quote

ah, now it works, big mod, i like it, the bigger they are the more things they changed.

can't wait to try it. only geting 34kbs tho
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BillyGlory
Brigade Commander


Joined: 03 Sep 2006
Posts: 100
Location: United Kingdom

PostPosted: Wed Oct 11, 2006 12:51 pm    Post subject: Reply with quote

I must be one of the first persons to download this mod. I have just finished my first redcoats and rebels game. The bad news is ill be up all night playing this ZZZ zzz Laughing I love it its fantastic ive been waiting patiently on this and it was worth the wait. Is it just me the trees and scenery look even more realistic. A big big thank you to everyone involved, from my first impressions I think it’s a real winner Very Happy AAA+++++ Great work Skunkworks. With Dixie 2 out soon this is a picture of my eyes on monday morning Shocked Laughing
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"Surrender means that the history of this heroic struggle will be written by the enemy" Gen. Pat Cleburne CSA
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bedbug
Brigade Commander


Joined: 08 Feb 2005
Posts: 193
Location: Maryland

PostPosted: Wed Oct 11, 2006 1:25 pm    Post subject: Reply with quote

Play and I'm sure you'll enjoy. Wink

As stated we worked very hard and overcame much to bring it to you and in the process created new processes to smooth the road ahead in some areas and found other areas that we're sure we can tweek to wow you in the future.

A special thanks to Adam and Norb for bringing forward such a great and versatile platform and sacrificing so much so that our respective warmongering dreams can take shape Cool

....and to Tim and Greyman who did most of the heavy lifting on this one. Wink
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Tim
Corp Commander


Joined: 17 Dec 2004
Posts: 768
Location: Brighton, UK

PostPosted: Wed Oct 11, 2006 1:56 pm    Post subject: Reply with quote

My website can be a bit kooky at times - we will get a copy up at Harpers Ferry asap.

Yes - there is new scenary in there made by Davidd - it's very nice.

There's more to come - we are full of ideas and enthusiatic members.

And yes a big big thanks to norb and Adam for not only making the brilliant TC2M but making it so moddable and actually supporting the modders!
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Gunfreak
Army Commander


Joined: 23 Jul 2005
Posts: 1135
Location: Majorstua, Oslo, Norway

PostPosted: Wed Oct 11, 2006 2:18 pm    Post subject: Reply with quote

wow, came form my first game, it was cool, and easy, played on normal, and just sweapt those damn rebels of the map, I was on the flank, and has set up some lines when the americans walked right into them.

NOT ONE of my regiments routed, but I routed like 10 of there's and tok like 5 captive. I lost 350 men and killed or caputerd 1500.

the battle was just as one sided on the other flank to. at the and the americans had 5000 casulties while the Brits only had 1500

PS. I don't konw what you've done with the mele but i like it. not one regiment charged even tho they were verry close to each other.
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pcelt
Division Commander


Joined: 05 Jun 2005
Posts: 269
Location: UK

PostPosted: Wed Oct 11, 2006 3:40 pm    Post subject: Rebs and Redcoats Reply with quote

Only had a quick look through the screens so far----but it looks excellent both re scenery and units.

So much talent and dedication ---- congrats to all concerned.

Three mini gliches which you might like to address---

Two 16th Light Dragoons in Cornwallis command --- one should be 17th

Two 4th brigades in Percys command,

And I got a crash when dismounting cavalry.

Looking forward to engaging in reversing history and to further developments in this impessive expansion of a great game.
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BillyGlory
Brigade Commander


Joined: 03 Sep 2006
Posts: 100
Location: United Kingdom

PostPosted: Wed Oct 11, 2006 4:05 pm    Post subject: Reply with quote

My copy of redcoats and rebels now has new title music Cool but don’t tell anyone Wink . Heres an interesting link http://victoryatseaonline.com/war/patriot.html
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"Surrender means that the history of this heroic struggle will be written by the enemy" Gen. Pat Cleburne CSA
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Conors
Brigade Commander


Joined: 28 Jun 2006
Posts: 129
Location: Warwickshire, UK

PostPosted: Wed Oct 11, 2006 4:42 pm    Post subject: Reply with quote

I would like to thank you guys for taking the time to make this mod.
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Meagher of the Sword
MadMinute Team
MadMinute Team


Joined: 13 Feb 2005
Posts: 292
Location: Long Island, New York

PostPosted: Wed Oct 11, 2006 7:52 pm    Post subject: Reply with quote

pccelt, I think both the 16th and 17th light dragoons are represented in my battle of LI ob file. Each is broken into 2 battalions and commanded by their respective Colonels, Harcourt and Birch.
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9thmoss
Brigade Commander


Joined: 21 Dec 2005
Posts: 194
Location: St. Louis,MO.

PostPosted: Wed Oct 11, 2006 8:49 pm    Post subject: Reply with quote

Excellent mod. I was a bit to eager and I installed the RnR without saving the TC2M. How do I get it back please? It would be nice to switch back and forth easily. (I read the "read me" fileand I guess I failed to understand it)
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flintlock
Regimental Commander


Joined: 08 Oct 2006
Posts: 43
Location: on a broad sloping plateau

PostPosted: Wed Oct 11, 2006 8:54 pm    Post subject: Reply with quote

9thmoss, if you simply installed the mod into your default TC2M directory, you'll need to reinstall TC2M to get it back to the ACW, if the uninstaller doesn't work as intended.
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Chicora
Brigade Commander


Joined: 20 Jan 2005
Posts: 103

PostPosted: Wed Oct 11, 2006 9:13 pm    Post subject: Another sound file for ya... Reply with quote

BillyGlory,

Liked that link a lot.

Here is a page with bagpipes that is dear to my heart:

http://citadel.edu/pao/parade.shtml

Scroll down to the bottom and pick the quality of your choice.

Cheers!
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Peter (aka Chicora)
Western NC

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