MAIN
home
modding home
ARITCLES
basic scenario creation
uniform modding overview
the order of things
variables reference
commands reference
map layout
INI FILES
cwbr.ini
level.ini
MAP CSV LAYOUT
map_name.csv
SCENARIO CSV LAYOUT
units.csv
events.csv
objectives.csv
MAIN CSV LAYOUT
artyammo.csv
effects.csv
formation.csv
gamescreens.csv
gamesounds.csv
levels.csv
mainscreens.csv
mainsounds.csv
names.csv
openobjs.csv
openplay.csv
sprites.csv
tables.csv
toolbar.csv
tooltext.csv
unitcommon.csv
units.csv
unitsprite.csv
weapons.csv
Commands Reference

There are a ton of commands in CWBR. They can be used for toolbar buttons, menus, and in the events file. The list is long and all commands won't work everywhere. I'll try to cover everything. At first I'll just list all of the commands. I try to fill them all in as I get time, but I want to keep working on the csv definitions.
All commands are in lowercase. If you precede a command with a capital A, it will effect all units subordinate to the unit getting the command. So if you have a brigade officer selected and you click a button that send the 'run' command. Then only he runs. But if you have that button send a 'Arun' command. Then he and all regiments under him will run.

Command Explanation
aboutface  
advance  
applyoptions  
artyfireai  
artyfirearty  
artyfirehold  
artyfiretroops  
attach  
begrandom  
casualty  
charge  
close  
closelevel  
courier  
delevt  
delsave  
detach  
doneloc  
donequad  
donevp  
exit  
fallback  
fightform  
fire  
forcemove  
form  
gatherhigh  
goto  
help  
hideunit  
highground  
highscore  
host  
join  
killoff  
limber  
loadbullrun  
loadgame  
loadlevel  
loadscen  
loadscreen  
loadspec  
logmsg  
movedir  
moveto  
mycourier  
objactivate  
orders  
playmp3  
plyrdest  
quickload  
rally  
ranrandom  
resupply  
retreat  
route  
run  
safeplace  
savegame  
setammo  
setleaders  
setvars  
showunit  
stop  
stop  
switchcmn  
tactics  
takecommand  
tcommoff  
tcommon  
useroad  
wheelleft  
wheelright