MAIN
home
modding home
ARITCLES
basic scenario creation
uniform modding overview
the order of things
variables reference
commands reference
map layout
INI FILES
cwbr.ini
level.ini
MAP CSV LAYOUT
map_name.csv
SCENARIO CSV LAYOUT
units.csv
events.csv
objectives.csv
MAIN CSV LAYOUT
artyammo.csv
effects.csv
formation.csv
gamescreens.csv
gamesounds.csv
levels.csv
mainscreens.csv
mainsounds.csv
names.csv
openobjs.csv
openplay.csv
sprites.csv
tables.csv
toolbar.csv
tooltext.csv
unitcommon.csv
units.csv
unitsprite.csv
weapons.csv
openobjs.csv

The openobjs.csv file is exactly like the objectives.csv file. This file is created whenever a new open play game is started. So if you play an open play game that you really like, you can copy this file and create a scenario using it, renaming it to objectives.csv.

Please see the objectives.csv file for more detailed information.